3d model teapot max studio tutorial
Here I will teach you about 3d model teapot max studio tutorial
[1]-First of all you will press (ctrl+N) now you will see the new window is open
Now click on the Geometry > Standard primitives and Using the following Setting
Create a Box in the top view
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[2]-Now select the box hold the (shift) key and drag and use a following setting
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[3]-Now click on the Geometry > Standard primitives and Using the following Setting
Create a Box in the front view
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[4]-Now select the box hold the (shift) key and drag and use a following setting
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[5]-In the front view now your object should be like this
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[6]-Now click on the Geometry > Standard primitives and Using the following Setting
Create a Teapot in the top view
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[7]-Now your object should be like this
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[8]-Now click on the light > Omni and put the two Omni in the view port like shown below & Use the following Setting
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[9]-Now your object should be like this
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[10]-Now click on the Camera > Free Camera and put the Camera in the view port like shown below & Use the following Setting
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[11]-Now your object should be like this
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[12]-Now press the button (M) you will see the material window is open
Click on the Standard > architectural > select the (metal) in the material window
Use the following setting your material should like this and this material assign to the teapot
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[13]-After assign the material now you will see the final image is ready
Press (f9) to see the preview of the image
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June 26th, 2008 at 11:47 am
[…] 3d model teapot max studio tutorial […]