3ds max studio glass physics pen material effect
Here I will teach you about 3ds max studio glass physics pen material effect
[1]-First of all you will press (ctrl+N) now you will see the new window is open
Now press (F10) u will see the Render window is open
Then open the Assign render (palate) click on the (Production) change the property
Like image as shown below
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[2]-Now click on the Geometry > Standard primitives and Using the following Setting
Create a Teapot in the top view
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[3]-Click on modifier window and applying Shell modifier and use the following setting
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[4]-your object should be like this
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[5]-Now press the button (M) you will see the material window is open
Click on the Standard Button in the material window
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[6]-And you will see the (Material/Map Browser) window is open use the following setting
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[7]-After use the following setting you will see the (Glass Physics_phen) Material parameter
is open and use the following setting
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[8]-After use the following setting now you will see the final image is ready
Press (f9) to see the preview of the image
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