3ds max antique gold effect
Here I will teach you about 3ds max antique gold effect
[1]-First of all you will press (ctrl+N) now you will see the new window is open
Now click on the Geometry > Standard primitives and Using the following Setting
Create a cup in the top view
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[2]-Click on modifier window and applying Turbo Smooth modifier and use the following setting
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[3]-Click on modifier window and applying Turbo Smooth modifier and use the following setting
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[4]-Now click on the diffuse map and put the fall map in the default in the maps material window
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[5]-And click on the color map and put the fall map in the default maps in the material window
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[6]-Then click on the Secular Level and put the bitmap in the default maps
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[7]-Open the maps palate in the bottom of material window use the following setting
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[8]-Now your material window should be like this
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[9]-Use the following Setting Set four omni like image as shown below
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[10]-After use the following setting now you will see the final image is ready
Press (f9) to see the preview of the image
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June 26th, 2008 at 11:46 am
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June 30th, 2008 at 5:58 am
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