3d model cartboot studio tutorial
Here I will teach you about 3dsmax 3d model cartboot studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable Poly and box modeling techniques
[1]-First of all you will press (ctrl+N) now you will see the new window is open
Click on the Geometry > Standard primitives > Plane and use the following setting set the
Plane like this perspective view image as shown below
![]()
[2]-Now click on the Geometry > Standard primitives > Tube Use the following Setting creates a two Tube like this
In the front view
![]()
[3]-Your object should be like this
![]()
[4]-Select the Tube Right select Editable poly and select the polygon mode in the Editable poly
![]()
[5]-Make a selection like this
![]()
[6]-Then click on the Extrude button
![]()
[7]-Now you will see Extrude parameter palette is open Use the following Setting
![]()
[8]-Your object should be like this
![]()
[9]-Select the Object press holds (Shift key) drag it and release you will see clone window is open
Use the following setting and now your object should be like this
![]()
[10]-Now click on the Geometry > Standard primitives > Cylinder Use the following Setting creates a Cylinder like this
In the left view
![]()
[11]-Set like this in the top view image as shown below
![]()
[12]-Now click on the Geometry > Standard primitives > Box Use the following Setting creates a box like this
In the top view Set like this in the top view image as shown below
![]()
[13]-Use the following Setting again create box in the top view
![]()
[14]-Select the Object press holds (Shift key) drag it and release you will see clone window is open
Use the following setting and now your object should be like this
![]()
[15]-Now click on the Geometry > Standard primitives > Cylinder Use the following Setting creates a Cylinder like this
In the left view and set like this
![]()
[16]-Select the Object press holds (Shift key) drag it and release you will see clone window is open
Use the following setting and now your object should be like this
![]()
[17]-Use the following setting again create a cylinder in the front view and set like this image as shown below
![]()
[18]-Now press (M) and you will see the material window is open
I can make two materials in the first material i can import a wood map
In the second material just i can import a bricks map and increase tiling option
![]()
[19]-Now add lights as you like press (F9) and you will see the final image is ready
Save the file in your folder
![]()
3d model converter
3d model creator
3d model design



This is default description text on Padangan Themes, of course you can change this text via you profile administration.