3d model diamond pendel studio tutorial
Here I will teach you about 3dsmax 3dmodeldiamondpendel studio tutorial.
I have used following techniques in this 3ds max tutorial.
Spline modeling techniques and diamond effect
[1]-First of all you will press (ctrl+N) now you will see the new window is open
Now press (F12) you will see the Render window is open then open Assign Renderer > click
On the Production button and select the Mental Ray click OK
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[2]-Click on the Geometry > Standard primitives > Plane and use the following setting set the
Plane like this perspective view image as shown below
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[3]-Now click on the Shape > Spline > Line and use the following setting create a shape in the Front view
And applying the Extrude Modifier use the following setting
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[4]-Now your line should like this in the left view
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[5]-Now click on the Shape > Spline > Donut and use the following setting
Create a shape in the Front view applying the Extrude Modifier use the following setting
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[6]-Now your line should like this in the Front view
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[7]-Now click on the Shape > Spline > NGon and use the following setting
Create a shape in the Front view
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[8]-Now click on the Shape > Spline > NGon and use the following setting
Create a shape in the Front view
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[9]-Now select the Both NGon right click select the editable spline then select the spline mode
And click on the Attach button use the following setting
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[10]-Select the spline Click on the Boolean button then click on the second spline
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[11]-Now apply the extrude modifier click on the mirror button and you will see the mirror window is open
Use the following setting your image should be like this
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[12]-Click on the Geometry > Standard primitives > Geosphere and set like this
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[13]-Select the Geosphere press holds (Shift key) drag it and release you will see clone window is open
Use the following setting now set like this in the front view
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[14]-Now press (M) and you will see the material window is open
I can make three materials in the first material Click on the Standard button > Glass (Physics_phen)
And use the following setting your material should like this assign to the Geosphere
In the second & third material I can import a two map and assign to the star and locket
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[15]-Add some lighting effect after press (F9) and you will see the final image is ready save the file in your folder
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