3d model missle studio tutorial
Here I will tell you about 3dsmax 3d model missle studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable poly modeling and fire effect.
[1]-First of all you will press (ctrl+N) now you will see the new window is open
Now click on the Plane and use the following setting set the plane like this in the
Perspective view
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[2]-Click on the Geometry > Extended primitives > Capsule and use the following setting
Create a box in the top view and set like this
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[3]-Now select the capsule right click select the Editable poly then select the vertex mode
In the editable poly and select the vertexes like this
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[5]-Again select the bottom vertex and drag like this
After drag the vertex your shape should be like this
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[6]-Click on the Geometry >Standard primitives > Tube and use the following setting
Set like this image as shown below
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[7]-Select the Tube press holds (Shift key) drag it and release you will see clone window is open
Use the following setting set like this
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[8]-Now click on the Shape > Spline > Line and create a line in the front view
Then applying the extrude modifier use the following setting your image should like this
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[9]-Select the line press holds (Shift key) drag it and release you will see clone window is open
Use the following setting set like this
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[10]-Select the three line of set press holds (Shift key) drag it and release you will see clone window is open
Use the following setting set like this
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[11]-Select the bottom line of set and pick the (Select & Uniform Scale) tool and drag like this your image should like this
in the top view
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[12]-Click on the Geometry >Standard primitives > Cone and use the following setting
Set like this image as shown below
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[13]-Select the Cone press holds (Shift key) drag it and release you will see clone window is open
Use the following setting set like this
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[14]-Click on the Helper > Atmospheric apparatus > Sphere gizmo and use the following setting
Set like this image as shown below
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[15]-Now click on the (Add Button) in the Sphere gizmo parameter then pick the fire effect
In the Atmospheres & Effect Window select the fire effect click on the set up button
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[16]-You will see the fire effect parameter is open use the following setting
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[17]-Press (M) and you will see the material window is open
I can make two material simple pick the color I want and give some shining then assign to the objects
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[18]-After assign material Press (F9) you will see the final image is ready
Save the file in your folder
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3D model buttons max studio tutorial in 3d max



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June 30th, 2008 at 5:38 am
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