3dmodel film studio light tutorial
Here I will teach you about 3dsmax 3dmodel film studio light tutorial.
I have used following techniques in this 3ds max tutorial.
Spline modeling techniques
[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Plane and use the following setting set the
Plane like this perspective view image as shown below
![]()
[2]-Click on the Geometry > Standard primitives > Sphere and use the following setting
Create a Sphere Like this in the top and set the sphere like this in the front view
![]()
[3]-Now click on the Shape > Spline > Line and create a line in the front view
And open the rendering parameter and use the following setting
Your object should like this in the front view
![]()
[4]-Select the Line press holds (Shift key) drag it and release you will see clone window is open
Use the following setting and now your line should be like this image as shown below
![]()
[5]-Now click on the Shape > Spline > Line and create a line in the front view
And open the rendering parameter and use the following setting
Your object should like this in the front view
![]()
[6]-Use the following setting create a chamfer cylinder in the front view
And set the chamfer cylinder like this in the top view
![]()
[7]-Use the following setting create a box in the front view
And set the boxlike this in the top view
![]()
[8]-Now click on the Shape > Spline > Line and create a line in the front view
And open the rendering parameter and use the following setting
![]()
[9]-Use the following setting create a Sphere in the top view
Set the Sphere like this in the front view
![]()
[10]-Select the Sphere press holds (Shift key) drag it and release you will see clone window is open
Use the following setting and now your line should be like this image as shown below
![]()
[11]-Use the following setting create a Cylinder in the top view
Put the cylinder in the box
![]()
[12]-Then select the Box and click on the Geometry > Compound Object > Boolean > Pick Operand B
And use the following setting your object should like this in the perspective view
![]()
[13]-Use the following setting create a Cylinder in the front view
Set the cylinder like this in the top view
![]()
[14]-Now add lights as you like press (F9) and you will see the final image is ready
Save the file in your folder
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June 30th, 2008 at 5:41 am
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