3dsmax 3d model sweet studio tutorial
Here I will tell you about 3dsmax 3d model sweet studio tutorial.
I have used following techniques in this 3ds max tutorial.
Edit poly Modifier Modeling.
[1]-First of all you will press (ctrl +N) now you will see the new window is open
Now click on the Plane and use the following setting set the plane like this in the
Perspective view
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[2]-Click on the Geometry > Standard primitives > Cylinder
Create a Cylinder in the Left view and set the Cylinder like this in the Front view
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[3]-Select the cylinder then Applying the Edit poly Modifier
Select the Polygon mode in the Edit poly Modifier
Now make a selection like this Image as shown below
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[4]-Press delete button now your cylinder should like this in the perspective view
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[5]-Then applying the Shell modifier and use the following setting
Now your object should be like this in the perspective view
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[6]-Click on the Geometry > Standard primitives > Sphere
Use the following setting now your image should like this in the perspective view
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[7]-Now pick the Select & Uniform Scale tool and drag like this in the Front view
After drag the object your image should be like this in the Front view
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[8]-Select the Sphere press holds (Shift key) drag it and release you will see clone window is open
Use the following setting now you’re Sphere should like this
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[9]-Press (M) and you will see the material window is open
Now in the first just import map like this image as shown below
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[10]-In the all material Just pick the color you wants and give some shinning
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[11]-Now add some light press (F9) you will see the final image ready
Save the file in your folder
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stock 3d models
vrml model
working model 3d



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