3d model barstool max studio tutorial
Here I will teach you about 3d model barstool max studio tutorial
[1]-First of all you will press (ctrl+N) now you will see the new window is open
Now click on the Shapes now you will see shape palate is open
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[2]-Create shape like this with help of line tool & in the front view
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[3]-Now click on modifier window and applying Lathe modifier and use the following setting
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[4]-Now again click on modifier window and applying Shell modifier and use the following setting
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[5]-Now your object should be like this
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[6]-Now click on the Geometry > Extended primitives and Using the following Setting
Create a Chamfer cylinder in the top view
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[7]-Now click on the Geometry > Standard primitives and Using the following Setting
Create a cylinder in the top view
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[8]-Now click on the Geometry > Standard primitives and Using the following Setting
Create a plane in the top view
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[9]-After use the following setting now your object should be like this
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[10]-Now press the button (M) you will see the material window is open
Import a map like this and you can import the other maps and use a following setting
This material assign to only the Bar stool
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[11]-Again make a material like this as shown below and this material assign to the plane
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[12]-Now click on the Environment in the control panel & u will see Environment palette is open use the following setting
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[13]-After use the following setting now you will see the final image is ready
Press (f9) to see the preview of the image
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