3ds max Boolean effect sphere tutorial
Here I will teach you about 3ds max Boolean effect sphere tutorial
[1]-First of all you will press (ctrl+N) now you will see the new window is open
Now click on the Geometry > Standard primitives and Using the following Setting
Create a Sphere in the front view
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[2]-Now click on the Geometry > Standard primitives and Using the following Setting
Create a Cylinder in the front view
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[3]-Now select the Cylinder box hold the (shift) key and drag and use a following setting
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[4]-Your object should be like this in the top view
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[5]-Click on the Geometry > Compound Object > Boolean
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[6]-Select the sphere click on the (Pick object) in the Boolean palate and click on the cylinder
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[7]-This Treatment is done thee times your object should be like this in the perspective view
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[8]-Now click on the Geometry > Standard primitives and Using the following Setting
Create a Sphere in the front view
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[9]-Set the sphere like in the front view image as shown below
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[10]-Press (M) u will see the material window is open and use the following Setting make a two material like this
This material assign to both sphere images as shown below
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[10]-Use the following Setting make a another material like this
This material assign to the plane image as shown below
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[11]-After assign the material now you will see the final image is ready
Press (f9) to see the preview of the image
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