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3dsmax 3d handle model tutorial.

Hello guys I will show how create a 3dsmax 3d handle model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Click on the chamfer box button and create chamfer box with the following size  
    Place like me
3dsmax-3d-handle-modeling-tutorial1

3dsmax-3d-handle-modeling-tutorial2

[2]-Create rectangle with the following and apply the extrude modifier with the amount of 22.0
3dsmax-3d-handle-modeling-tutorial3

3dsmax-3d-handle-modeling-tutorial4

[3]-Place the rectangle like this
3dsmax-3d-handle-modeling-tutorial5

[4]-Select the chamfer box and switch to the boolean now boolean the box like this
3dsmax-3d-handle-modeling-tutorial6

3dsmax-3d-handle-modeling-tutorial7

3dsmax-3d-handle-modeling-tutorial8

[5]-Your object should like this
3dsmax-3d-handle-modeling-tutorial9

[6]-Create chamfer cylinder with the following size now place like this
3dsmax-3d-handle-modeling-tutorial10

3dsmax-3d-handle-modeling-tutorial11

[7]-Create two more chamfer cylinder and place like this
3dsmax-3d-handle-modeling-tutorial12

3dsmax-3d-handle-modeling-tutorial13

[8]-Place the text like this
3dsmax-3d-handle-modeling-tutorial14

[9]-This is my materials palette
3dsmax-3d-handle-modeling-tutorial15

[10]-Set the skylight like this with the good following paramaters
3dsmax-3d-handle-modeling-tutorial16

3dsmax-3d-handle-modeling-tutorial17

[8]-This is the final image of handle
     thanks for watching
3dsmax-3d-handle-modeling-tutorial18

3dsmax 3d interior modeling tutorial.

Hello guys I will show how create a 3dsmax 3d interior modeling tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Click on the box button and create box like this
3dsmax-3d-interior-modeling-tutorial1

[2]-Create tube and two cylinder with the following size
3dsmax-3d-interior-modeling-tutorial2

3dsmax-3d-interior-modeling-tutorial3

3dsmax-3d-interior-modeling-tutorial4

[3]-Place like this
3dsmax-3d-interior-modeling-tutorial5

[4]-Create chamfer box with the following size and palce like this
3dsmax-3d-interior-modeling-tutorial6

3dsmax-3d-interior-modeling-tutorial7

[5]-Now create more chamfer boxes and place like this
3dsmax-3d-interior-modeling-tutorial8

[6]-Merge pillow in my model colloections
3dsmax-3d-interior-modeling-tutorial9

[7]-Create cylinder and apply the taper modifier with the good following amount as shown below
3dsmax-3d-interior-modeling-tutorial10

3dsmax-3d-interior-modeling-tutorial11

3dsmax-3d-interior-modeling-tutorial12

[8]-Place the plane like this
3dsmax-3d-interior-modeling-tutorial13

[9]-Apply the hair and fur modifier with the below dollowing settings
3dsmax-3d-interior-modeling-tutorial14

3dsmax-3d-interior-modeling-tutorial15

[10]-Place the camera like this
3dsmax-3d-interior-modeling-tutorial16

3dsmax-3d-interior-modeling-tutorial17

[11]-Set the free point like this with the following parameters
3dsmax-3d-interior-modeling-tutorial18

3dsmax-3d-interior-modeling-tutorial19

[15]-Set the free point light like this
3dsmax-3d-interior-modeling-tutorial20

[16]-Press the F10 and set the radiosity and use the following parameters
       After use the above parameters now just click on the start button then waiting the radiosity processing
3dsmax-3d-interior-modeling-tutorial21

3dsmax-3d-interior-modeling-tutorial22

 

[17]-Now after processing press F9 now you will see image the final image is ready thanks for watching
3dsmax-3d-interior-modeling-tutorial23

3dsmax 3d green perfume bottle model tutorial.

Hello guys I will show how create a 3dsmax 3d green perfume bottle model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Gophers" with the following size
     Now place the gophers like me
3dsmax-3d-green-purfume-bottle-model-tutorial1

3dsmax-3d-green-purfume-bottle-model-tutorial2

[2]-Create one more gophers and place like me
3dsmax-3d-green-purfume-bottle-model-tutorial3

[3]-Switch to the uniform select and scale button
     Now drag the object like this
3dsmax-3d-green-purfume-bottle-model-tutorial4

3dsmax-3d-green-purfume-bottle-model-tutorial5

[4]-Choose the chamfer cylinders with the different following size
     Place like me
3dsmax-3d-green-purfume-bottle-model-tutorial6

3dsmax-3d-green-purfume-bottle-model-tutorial7

[5]-Set the mental ray in the assign rendered window
3dsmax-3d-green-purfume-bottle-model-tutorial8

[6]-Create the material like this
3dsmax-3d-green-purfume-bottle-model-tutorial9

3dsmax-3d-green-purfume-bottle-model-tutorial10

[7]-Set the Mr omni like this with the following parameters
3dsmax-3d-green-purfume-bottle-model-tutorial11

3dsmax-3d-green-purfume-bottle-model-tutorial12

[8]-This is final image as shown below
3dsmax-3d-green-purfume-bottle-model-tutorial13

3dsmax 3d green energy saver model tutorial.

Hello friends today I will show how create 3dsmax 3d green energy saver model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
    Click on the chamfer cylinder button
    Create a chamfer cylinder with the following size image as shown below
3dsmax-3dgreen-energy-saver-model-tutorial1

3dsmax-3dgreen-energy-saver-model-tutorial2

3dsmax-3dgreen-energy-saver-model-tutorial3

[2]-Now apply the Edit poly Modifier and select the polygon mode
    Select the polygon
3dsmax-3dgreen-energy-saver-model-tutorial4

3dsmax-3dgreen-energy-saver-model-tutorial5

[3]-Apply the Extrude Polygon and use the following setting
    Now apply the Turbo Smooth Modifier with the (iteration: 3)
3dsmax-3dgreen-energy-saver-model-tutorial6

3dsmax-3dgreen-energy-saver-model-tutorial7

3dsmax-3dgreen-energy-saver-model-tutorial8

[4]-Now apply the FFD 3×3x3
    Select the control point and drag like this
3dsmax-3dgreen-energy-saver-model-tutorial9

3dsmax-3dgreen-energy-saver-model-tutorial10

3dsmax-3dgreen-energy-saver-model-tutorial11

[5]-Create a Chamfer cylinder with the following size
    Set like this
3dsmax-3dgreen-energy-saver-model-tutorial12

3dsmax-3dgreen-energy-saver-model-tutorial13

[6]-Now click on the line button and create a line like this
3dsmax-3dgreen-energy-saver-model-tutorial14

3dsmax-3dgreen-energy-saver-model-tutorial15

[7]-Apply the lathe, shell and Turbo Smooth
    Now use the following setting
3dsmax-3dgreen-energy-saver-model-tutorial16

3dsmax-3dgreen-energy-saver-model-tutorial17

3dsmax-3dgreen-energy-saver-model-tutorial18

3dsmax-3dgreen-energy-saver-model-tutorial19

[8]-Select the object and convert into the Editable poly
    Now select the Edge mode
3dsmax-3dgreen-energy-saver-model-tutorial20

3dsmax-3dgreen-energy-saver-model-tutorial21

[9]-Select the Edges like this and apply the Extrude Polygon
    Apply the Turbo Smooth Modifier use the following setting
3dsmax-3dgreen-energy-saver-model-tutorial22

3dsmax-3dgreen-energy-saver-model-tutorial23

3dsmax-3dgreen-energy-saver-model-tutorial24

3dsmax-3dgreen-energy-saver-model-tutorial25

[10]-Create two tube and place like me
3dsmax-3dgreen-energy-saver-model-tutorial26

3dsmax-3dgreen-energy-saver-model-tutorial27

[11]-Create helix with the following size and use the rendering palette setting
      Place like this
3dsmax-3dgreen-energy-saver-model-tutorial28

3dsmax-3dgreen-energy-saver-model-tutorial29

3dsmax-3dgreen-energy-saver-model-tutorial30

[12]-Convert the helix into the editable spline and now select the vertexes and drag like this
3dsmax-3dgreen-energy-saver-model-tutorial31

3dsmax-3dgreen-energy-saver-model-tutorial32

[13]-Now your your object should like this
3dsmax-3dgreen-energy-saver-model-tutorial33

[14]-This is my materials
3dsmax-3dgreen-energy-saver-model-tutorial34

[15]-Set the object like this
3dsmax-3dgreen-energy-saver-model-tutorial35

[16]-Set the skylight like this with the following parameters
3dsmax-3dgreen-energy-saver-model-tutorial36

3dsmax-3dgreen-energy-saver-model-tutorial37 

[17]-Now this is final image are you looking for
3dsmax-3dgreen-energy-saver-model-tutorial38

3dsmax 3d gallery model tutorial

Hello guys I will show how create a 3dsmax 3d gallery model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Wall"
     Create walls like this in the perspective view port
3dsmax-3d-galerry-model-tutorial1

3dsmax-3d-galerry-model-tutorial2

[2]-Switch to the stairs and create stair like this
3dsmax-3d-galerry-model-tutorial3

3dsmax-3d-galerry-model-tutorial4

[3]-Create one more stair and place like me
3dsmax-3d-galerry-model-tutorial5

[4]-Create door like me 
3dsmax-3d-galerry-model-tutorial6

[5]-Create boxes with the following size and place like me
3dsmax-3d-galerry-model-tutorial7

[6]-I am merge flower in my models collection and place like me
3dsmax-3d-galerry-model-tutorial8

[7]-Again I am merge lamp in my models collection and place like me
3dsmax-3d-galerry-model-tutorial9

[8]-After apply the material your object should like this
3dsmax-3d-galerry-model-tutorial10

[9]-Set the omni light like this with the following parameters
3dsmax-3d-galerry-model-tutorial11

3dsmax-3d-galerry-model-tutorial12

[10]-Set the daylight like this with the good following amount as shown below
3dsmax-3d-galerry-model-tutorial13

3dsmax-3d-galerry-model-tutorial14

[11]-Your scene should like this
3dsmax-3d-galerry-model-tutorial15

[12]-Go to the radiosity and use the following settings
      When start the radiosity and waiting the radiosity processing
3dsmax-3d-galerry-model-tutorial16

[13]-Click on the setup button and use the below setting
3dsmax-3d-galerry-model-tutorial17

[14]-Now you get image should like this
      Thanks for watching
3dsmax-3d-galerry-model-tutorial18

3dsmax 3d discount board model tutorial.

Hello friends I will show how create a 3dsmax 3d discount board model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Choose the chamfer cylinder and create chamfer cylinder with the following size
     Place like me
3dsmax-3d-discount-board-model-tutorial1

3dsmax-3d-discount-board-model-tutorial2

[2]-Create circle with the following size and open the rendering palette
     Use the below setting and place the circle like me
3dsmax-3d-discount-board-model-tutorial3

3dsmax-3d-discount-board-model-tutorial4

3dsmax-3d-discount-board-model-tutorial5

[3]-Create more copy and place like me
3dsmax-3d-discount-board-model-tutorial6

[4]-Create box and place like me
3dsmax-3d-discount-board-model-tutorial7

3dsmax-3d-discount-board-model-tutorial8

[5]-Create cylinder with the following size and place like me
3dsmax-3d-discount-board-model-tutorial9

3dsmax-3d-discount-board-model-tutorial10

[6]-Select the box and switch to the boolean now boolean the cylinders like me
3dsmax-3d-discount-board-model-tutorial11

3dsmax-3d-discount-board-model-tutorial12

[7]-Your object should like this
3dsmax-3d-discount-board-model-tutorial13

3dsmax-3d-discount-board-model-tutorial14

[8]-Place the text like me
3dsmax-3d-discount-board-model-tutorial15

[9]-Make the materials like me
3dsmax-3d-discount-board-model-tutorial16

[10]-Set the skylight like this with the following parameters
3dsmax-3d-discount-board-model-tutorial17

3dsmax-3d-discount-board-model-tutorial18

[11]-This is final image of discount board
       thanks for watching
3dsmax-3d-discount-board-model-tutorial19

3dsmax 3d doctor bag model tutorial.

Hello friends I will show how create a 3dsmax 3d doctor bag model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Chamfer Box" with the following size as shown below   
    Create chamfer box like this in the top view port place like this in the perspective view port
3dsmax-3d-doctor-bag-model-tutorial1

3dsmax-3d-doctor-bag-model-tutorial2

3dsmax-3d-doctor-bag-model-tutorial3

[2]-Convert into the chamfer box into the editable poly now select the edges then apply the extrude edges with the amount of -2.24
3dsmax-3d-doctor-bag-model-tutorial4

3dsmax-3d-doctor-bag-model-tutorial5

3dsmax-3d-doctor-bag-model-tutorial6

[3]-Again create chamfer box and place like this
3dsmax-3d-doctor-bag-model-tutorial7

3dsmax-3d-doctor-bag-model-tutorial8

[4]-Create another chamfer box and apply the control points now drag like me
3dsmax-3d-doctor-bag-model-tutorial9

3dsmax-3d-doctor-bag-model-tutorial10

[5]-Create two rectangle with the following size and apply the extrude modifier with the amount of 0.2
3dsmax-3d-doctor-bag-model-tutorial11

3dsmax-3d-doctor-bag-model-tutorial12

[6]-Place the both rectangle like me in the top view port
3dsmax-3d-doctor-bag-model-tutorial13

[7]-Create box and place like me
3dsmax-3d-doctor-bag-model-tutorial14

3dsmax-3d-doctor-bag-model-tutorial15 

[8]-Create another box and apply the taper modifier with the good following amount as shown below
3dsmax-3d-doctor-bag-model-tutorial16

3dsmax-3d-doctor-bag-model-tutorial17

3dsmax-3d-doctor-bag-model-tutorial18

[9]-Create one more copy of the box and place like me
3dsmax-3d-doctor-bag-model-tutorial19

[10]-Select the whole object and again create one more copy now place like me
3dsmax-3d-doctor-bag-model-tutorial20

[11]-Switch to the line button and create shape now open the rendering palette
       Use the following setting
3dsmax-3d-doctor-bag-model-tutorial21

3dsmax-3d-doctor-bag-model-tutorial22

3dsmax-3d-doctor-bag-model-tutorial23

[12]-Now your object should like this
3dsmax-3d-doctor-bag-model-tutorial24

[13]-This is my materials
3dsmax-3d-doctor-bag-model-tutorial25

[14]-Set the skylight like this with the following parameters
3dsmax-3d-doctor-bag-model-tutorial26

3dsmax-3d-doctor-bag-model-tutorial27

[15]-Now this is the final image
3dsmax-3d-doctor-bag-model-tutorial28

3dsmax 3d couch model tutorial.

Hello guys I will show how create a 3dsmax 3d couch model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Click on the Box button and create a box with the following size  
    Place like me
3dsmax-3d-couch-model-tutorial1

3dsmax-3d-couch-model-tutorial2

[2]-Convert the box into the ediatble poly
3dsmax-3d-couch-model-tutorial3

[3]-Select the polygons and apply the extrude polygons with amount 180.0
3dsmax-3d-couch-model-tutorial4

3dsmax-3d-couch-model-tutorial5

[4]-Your object should like this
3dsmax-3d-couch-model-tutorial6

[5]-Again make selection and apply the extrude polygons with the amount of 26.0
3dsmax-3d-couch-model-tutorial7

3dsmax-3d-couch-model-tutorial8

[6]-Now your object should like this
3dsmax-3d-couch-model-tutorial9

[7]-Similarly create another box like this
3dsmax-3d-couch-model-tutorial10

[8]-Create one more box and placee like this
3dsmax-3d-couch-model-tutorial11

[9]-Use the following below setting
3dsmax-3d-couch-model-tutorial12

3dsmax-3d-couch-model-tutorial13

[10]-Now create some chamfer box like this
3dsmax-3d-couch-model-tutorial14

[11]-Create materials like this
3dsmax-3d-couch-model-tutorial15

[12]-Now this is the final image of couch are your looking for
       Thanks for watching
3dsmax-3d-couch-model-tutorial16

3d model cool locket studio tutorial

Here I will teach you about 3dsmax 3dmodelcoollocket studio tutorial.
I have used following techniques in this 3ds max tutorial.
Spline modeling techniques

[1]-First of all you will press (ctrl+N) now you will see the new window is open
Click on the Geometry > Standard primitives > Plane and use the following setting set the
Plane like this perspective view image as shown below
3dsmax-3dmodelcoollocket-studio-tutorial1

3dsmax-3dmodelcoollocket-studio-tutorial2

3dsmax-3dmodelcoollocket-studio-tutorial3

[2]-Now click on the Shape > Spline > NGon and use the following setting create a shape in the Front view
And applying the Bevel Modifier use the following setting
3dsmax-3dmodelcoollocket-studio-tutorial4

3dsmax-3dmodelcoollocket-studio-tutorial5

3dsmax-3dmodelcoollocket-studio-tutorial6

[3]-Now click on the Mirror button and use the following Setting now your object should be like this
3dsmax-3dmodelcoollocket-studio-tutorial7

3dsmax-3dmodelcoollocket-studio-tutorial8

3dsmax-3dmodelcoollocket-studio-tutorial9

[4]-Click on the Geometry > Standard primitives > Geosphere and set like this
3dsmax-3dmodelcoollocket-studio-tutorial10

3dsmax-3dmodelcoollocket-studio-tutorial11

[5]-Select the Geosphere press holds (SHIFT KEY) drag it and release you will see clone window is open
Use the following setting now set like this in the front view
3dsmax-3dmodelcoollocket-studio-tutorial12

3dsmax-3dmodelcoollocket-studio-tutorial13

[6]-Now click on the Shape > Spline > Circle and use the following setting create a Circle in the front view
Open the rendering parameter select the circle press holds (SHIFT KEY) drag it and release you will see clone window is open
Use the following setting now set like this in the front view
3dsmax-3dmodelcoollocket-studio-tutorial14

3dsmax-3dmodelcoollocket-studio-tutorial15

3dsmax-3dmodelcoollocket-studio-tutorial16

3dsmax-3dmodelcoollocket-studio-tutorial17

3dsmax-3dmodelcoollocket-studio-tutorial18

[7]-Pick the (select & rotate) tool in the main toolbar rotate like this and after rotate the object your image should be
Like this image as shown below
3dsmax-3dmodelcoollocket-studio-tutorial19

3dsmax-3dmodelcoollocket-studio-tutorial20

3dsmax-3dmodelcoollocket-studio-tutorial21

[8]-Again Select the both circle press holds (SHIFT KEY) drag it and release you will see clone window is open
Use the following setting now set like this in the front view
3dsmax-3dmodelcoollocket-studio-tutorial22

3dsmax-3dmodelcoollocket-studio-tutorial23

[9]-Again click on the Mirror button and use the following Setting now your object should be like this
3dsmax-3dmodelcoollocket-studio-tutorial24

3dsmax-3dmodelcoollocket-studio-tutorial25

[10]-Now your image should be like this
3dsmax-3dmodelcoollocket-studio-tutorial26

[11]-Now press (M) and you will see the material window is open
I can make three materials in the first & Second material I can import a Stylish jpg map
In the third material I can import a steel map and assign to the given object
3dsmax-3dmodelcoollocket-studio-tutorial27

3dsmax-3dmodelcoollocket-studio-tutorial28

3dsmax-3dmodelcoollocket-studio-tutorial29

[12]-Now press (F12) you will see the Render window is open then open Assign Renderer > click
On the Production button and select the Mental Ray click OK
3dsmax-3dmodelcoollocket-studio-tutorial30

3dsmax-3dmodelcoollocket-studio-tutorial31

3dsmax-3dmodelcoollocket-studio-tutorial32

3dsmax-3dmodelcoollocket-studio-tutorial33

[13]-Add some lighting effect after press (F9) and you will see the final image is ready save the file in your folder
3dsmax-3dmodelcoollocket-studio-tutorial34

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3d ancient model studio tutorial

Here I will Show you about 3dsmax 3d ancient model studio tutorial.
I have used following techniques in this 3ds max tutorial.
Spline Modeling.

[1]-First of all you will press (ctrl+N) now you will see the new window is open
Now click on the Plane and use the following setting set the plane like this in the
Perspective view
3dsmax-3dancientmodel-studio-tutorial1

3dsmax-3dancientmodel-studio-tutorial2

3dsmax-3dancientmodel-studio-tutorial3

[2]-Now click on the Shape > Spline > NGon and create a NGon in the top view
Then applying the bevel modifier and your NGon should like this in the front view
3dsmax-3dancientmodel-studio-tutorial4

3dsmax-3dancientmodel-studio-tutorial5

3dsmax-3dancientmodel-studio-tutorial6

3dsmax-3dancientmodel-studio-tutorial7

[3]-Again create a NGon in the top view
Then applying the bevel modifier and your NGon should like this in the front view
3dsmax-3dancientmodel-studio-tutorial8

3dsmax-3dancientmodel-studio-tutorial9

3dsmax-3dancientmodel-studio-tutorial10

[4]-Click on the Geometry > Standard primitives > Box use the following setting
Create a Box in the top view and set like this
3dsmax-3dancientmodel-studio-tutorial11

3dsmax-3dancientmodel-studio-tutorial12

3dsmax-3dancientmodel-studio-tutorial13
[5]-Select the Box press holds (Shift key) drag it and release you will see clone window is open
Use the following setting now set the box like this in the front view
3dsmax-3dancientmodel-studio-tutorial14

3dsmax-3dancientmodel-studio-tutorial15

[6]-Click on the Geometry > Standard primitives > Cylinder use the following setting
Create a cylinder in the top view and set a cylinder like this in the front view
3dsmax-3dancientmodel-studio-tutorial16

3dsmax-3dancientmodel-studio-tutorial17

3dsmax-3dancientmodel-studio-tutorial18

[7]-Select the Object press holds (Shift key) drag it and release you will see clone window is open
Use the following setting now set the object like this in the top view
3dsmax-3dancientmodel-studio-tutorial19

3dsmax-3dancientmodel-studio-tutorial20

[8]-Now click on the Shape > Spline > Circle and use the following setting
Create a Circle in the top view then open the rendering palette use the following setting
3dsmax-3dancientmodel-studio-tutorial21

3dsmax-3dancientmodel-studio-tutorial22

3dsmax-3dancientmodel-studio-tutorial23

[9]-Now your circle should like this then the circle like this in the front view
3dsmax-3dancientmodel-studio-tutorial24

[10]-Click on the Geometry > Standard primitives > Sphere and use the following setting
And set the sphere like this in the front view
3dsmax-3dancientmodel-studio-tutorial25

3dsmax-3dancientmodel-studio-tutorial26

3dsmax-3dancientmodel-studio-tutorial27

[11]-Press (M) and you will see the material window is open
I can import a two map like this image as shown below
3dsmax-3dancientmodel-studio-tutorial28

3dsmax-3dancientmodel-studio-tutorial29

[12]-Now add some light press (F9) you will see the final image ready
Save the file in your folder
3dsmax-3dancientmodel-studio-tutorial30

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