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3ds max studio glass physics pen material effect

Here I will teach you about 3ds max studio glass physics pen material effect

[1]-First of all you will press (ctrl+N) now you will see the new window is open
Now press (F10) u will see the Render window is open
Then open the Assign render (palate) click on the (Production) change the property
Like image as shown below
3ds-maxstudio-glass-lume-material1

[2]-Now click on the Geometry > Standard primitives and Using the following Setting
Create a Teapot in the top view
3ds-maxstudio-glass lume--material02

[3]-Click on modifier window and applying Shell modifier and use the following setting
3ds-maxstudio-glass-lume-material03

[4]-your object should be like this
3ds-maxstudio-glass-lume-material04

[5]-Now press the button (M) you will see the material window is open
Click on the Standard Button in the material window
3ds-maxstudio-glass-lume-material05

[6]-And you will see the (Material/Map Browser) window is open use the following setting
3ds-maxstudio-glass-lume-materia06

[7]-After use the following setting you will see the (Glass Physics_phen) Material parameter
is open and use the following setting
3ds-maxstudio-glass-lume-material07

[8]-After use the following setting now you will see the final image is ready
Press (f9) to see the preview of the image
3ds-maxstudio-glass-lume-material08

3D model spinner max studio tutorial in 3D Max

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3d model antique furniture max studio tutorial

Here I will teach you about 3d model antique furniture max studio tutorial

[1]-First of all you will press (ctrl+N) now you will see the new window is open
Now click on the Shapes > Spline > Line
3d-model-antique-furniture-maxstudio-tutorial1

[2]-Now Create a shape like this with help of line tool
3d-model-antique-furniture-maxstudio-tutorial2

[3]-Click on modifier window and applying Extrude modifier and use the following setting
3d-model-antique-furniture-maxstudio-tutorial3

[4]-Select the object and drag it now U will see open the clone option palate is open
And use the following setting
3d-model-antique-furniture-maxstudio-tutorial4

[5]-Your object should be like this
3d-model-antique-furniture-maxstudio-tutorial5

[6]-Again select the object and drag it now U will see open the clone option palate is open
And use the following setting
3d-model-antique-furniture-maxstudio-tutorial6

[7]-Your object should be like this
3d-model-antique-furniture-maxstudio-tutorial7

[8]-Click on modifier window and applying Extrude modifier and use the following setting
3d-model-antique-furniture-maxstudio-tutorial8

[9]-Your object should be like this
3d-model-antique-furniture-maxstudio-tutorial9

[10]-Now adjust object like this in the left view
3d-model-antique-furniture-maxstudio-tutorial10

[11]-Click on the shape > Extended Spline > W Rectangle
3d-model-antique-furniture-maxstudio-tutorial11

[12]-Create a shape like this in the perspective view
3d-model-antique-furniture-maxstudio-tutorial12

[13]-Click on modifier window and applying Extrude modifier and use the following setting
3d-model-antique-furniture-maxstudio-tutorial13

[14]-Your object should be like this in the perspective view
3d-model-antique-furniture-maxstudio-tutorial14

[15]-Select the upper object and rotate with help of Select & Rotate tool
3d-model-antique-furniture-maxstudio-tutorial15

[16]-Now your object should be like this in the perspective view
3d-model-antique-furniture-maxstudio-tutorial16

[17]-Now press the button (M) you will see the material window is open
Import a map like this and you can import the other maps and use a following setting
3d-model-antique-furniture-maxstudio-tutorial17

[18]-After use the following setting now you will see the final image is ready
And you can create lock with help of spline and assign the as U like finally Press (f9) to see the preview of the image
3d-model-antique-furniture-maxstudio-tutorial18

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3d model Rubik cube max studio tutorials

Here I will teach you about 3d model Rubik cube max studio tutorials

[1]-First of all you will press (ctrl+N) now you will see the new window is open
Now click on the Geometry > Extended primitives and Using the following Setting
Create a chamfer Box in the top view
3d-model-rubik-cube-maxstudio-tutorials1

[2]-In the Perspective now your image should be like this
3d-model-rubik-cube-maxstudio-tutorials2

[3]-Now select the chamfer boxes hold the (shift) key and drag and use a following setting
3d-model-rubik-cube-maxstudio-tutorials3

[4]-In the front view now your image should be like this
3d-model-rubik-cube-maxstudio-tutorials4

[5]-Again select the chamfer boxes hold the (shift) key and drag and use a following setting
3d-model-rubik-cube-maxstudio-tutorials5

[6]-In the front view now your image should be like this
3d-model-rubik-cube-maxstudio-tutorials6

[7]-Now select the chamfer boxes hold the (shift) key and drag and use a following setting
3d-model-rubik-cube-maxstudio-tutorials7

[8]-In the top view now your image should be like this
3d-model-rubik-cube-maxstudio-tutorials8

[9]-Now click on the Geometry > Extended primitives and Using the following Setting
Create a plane in the front view
3d-model-rubik-cube-maxstudio-tutorials9

[10]-In the Perspective view now your image should be like this
3d-model-rubik-cube-maxstudio-tutorials10

[11]-Now press the button (M) you will see the material window is open
Use a following setting and make a three material like this as shown below then this materiel assign to
The only chamfer boxes
3d-model-rubik-cube-maxstudio-tutorials11

3d-model-rubik-cube-maxstudio-tutorials12

3d-model-rubik-cube-maxstudio-tutorials13

[12]-And now again Use the following setting and make a material like this as shown below
And this material assign to the only plane
3d-model-rubik-cube-maxstudio-tutorials14

3d-model-rubik-cube-maxstudio-tutorials15

[13]-Now your image should be like this
3d-model-rubik-cube-maxstudio-tutorials16

[14]-Now select the chamfer boxes and rotate the object like this as shown below
With the help of (Select and Rotate) tool in the control panel
3d-model-rubik-cube-maxstudio-tutorials17

[15]-After use the following setting now you will see the final image is ready
Press (f9) to see the preview of the image
3d-model-rubik-cube-maxstudio-tutorials18

3d model editor

3d model format

3d model from photo

3d model spike ball max tutorial

Here I will teach you about 3d model spike ball max tutorial
[1]-First of all you will press (ctrl+N) now you will see the new window is open
Now click on the Geometry > Standard primitives and Using the following Setting
Create a Sphere in the Top view
3d-model-spike-ball-max-tutorial1

[2]-Now you’re Sphere Look like This
3d-model-spike-ball-max-tutorial2

[3]-Now click on Geometry > Standard primitives and Using the following Setting
Create a Cone in the Top view
3d-model-spike-ball-max-tutorial3

[4]-Now you’re Sphere Look like This
3d-model-spike-ball-max-tutorial4

[5]-Select the cone and Click on the Geometry > Compound object > Scatter
3d-model-spike-ball-max-tutorial5

[6]-Now you will see the Scatter window is open and Click on the (Pick Distribution Object)
And again click on the sphere front view
3d-model-spike-ball-max-tutorial6

[7]-Now Your Image should be like this
3d-model-spike-ball-max-tutorial7

[8]-Select the object and use the following setting
3d-model-spike-ball-max-tutorial8

[9]-after use the following setting your image should be like this
3d-model-spike-ball-max-tutorial9

[10]-Use the following setting and create a plane
3d-model-spike-ball-max-tutorial10

[11]-After creating a plane and now put plane like this in the front view
3d-model-spike-ball-max-tutorial11

[12]-Now again create a plane with following size
3d-model-spike-ball-max-tutorial12

[13]-Now set the plane like this in the perspective view
3d-model-spike-ball-max-tutorial13

[14]-Now Make a material like this and assign to the ball
3d-model-spike-ball-max-tutorial14

3d-model-spike-ball-max-tutorial15

[15]-Now again make a material like this and use the following setting this material assign to the background
3d-model-spike-ball-max-tutorial16

[16]-Make a material like this and use the following setting this material assign to the Bottom plane
3d-model-spike-ball-max-tutorial17

[17]-Now After assign the material press (F9) to see the preview of the image

3d-model-spike-ball-max-tutorial18

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3D model medicine tablets max studio tutorials in 3D max.

Here, I will show you how to make a 3d model medicine tablets max studio tutorials in 3D max.

[1]First,create a plane in the top view port.
 3d-model-medicine-tablets-max-studio1

[2]Go to geometry>Extended primitive>capsule in the left view port and convert it into Editable poly.
 3d-model-medicine-tablets-max-studio2

 3d-model-medicine-tablets-max-studio3

[3]Select the polygon of capsule and change the color of your choice{remember it should be in two colors}.
 3d-model-medicine-tablets-max-studio4

[4]Ten copy it one time.
 3d-model-medicine-tablets-max-studio5

[5]Go to geometry>Extended primitive>oil tank,create a tank in the top view port,it should be look like a tablet.
 3d-model-medicine-tablets-max-studio6

[6]After that, create a cylinder in top port and copy it one time.
 3d-model-medicine-tablets-max-studio7

[7]Place all the objects in the top view port as shown in the image.
 3d-model-medicine-tablets-max-studio8

[8][11]Now in the last,Select the plane Open material editor or press M,select multi layer basic parameters
first Specular level:104, glossiness:38.
Then click on map and open recractive index select ray trace and apply it.
 3d-model-medicine-tablets-max-studio9

 3d-model-medicine-tablets-max-studio10

[9]This is the final image.
 3d-model-medicine-tablets-max-studio11

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3d model teapot coffee mug

Here, I will show you how to make a 3d-model-teapot-coffee-mug in 3D max.

[1]Open 3D max go to geometry>teapot,drag it to on the top view pot of size
Radius:31, segments:18 and unable teapot part as shown in the figure.
3d-model-teapot-coffee-mug1

[2]Now we have make cups,click on the teapot,we have its parameters,for cups, Radius:22, segments:18 and in teapot parts disable {spout and lid},so we have a cup.Now copy it as many you want to create.
3d-model-teapot-coffee-mug2

[3]Assign the teapot and cups in the top view port as shown in the image.
3d-model-teapot-coffee-mug3

[4]Now,got to geometry>plane,and drag it to in top view port of size
length:340, width:430, length segment:4, width segment:4
3d-model-teapot-coffee-mug4

[5]Select the teapot and cups Open material editor or press M,select multi layer basic parameters
first Specular level:63, glossiness:36.
Second specular level:55, glossiness:17.Then click on map and open refractive index select raytrace and apply it.
3d-model-teapot-coffee-mug5

3d-model-teapot-coffee-mug6

[6]Select the plane Open material editor or press M,select multi layer basic parameters
first Specular level:63, glossiness:54.
Second specular level:55, glossiness:10.Then click on map and open refractive index select raytrace and apply it.
3d-model-teapot-coffee-mug7

3d-model-teapot-coffee-mug8

[7]Last and the final thing to do is Rendering press F10 select the size of your output save the file and click on render button.
3d-model-teapot-coffee-mug9

[8]This is final output.
3d-model-teapot-coffee-mug10

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3d model vase pot

Here, we are going to tell you, how to make a 3d model vase pot in 3d max.

[1]firstly, go to the create a plane in the top view port.
3d-model-vase-pot1

[2]Go to the shapes>line, create a shapes like this as shown in the picture.
3d-model-vase-pot2

[3]Go to the modifier list,select lathe,shell and mesh smooth and apply it.
3d-model-vase-pot3

[4]Now, go to the AEC extended,click on Foliage and select a foliage of your choice and place it on the top of the pot.
3d-model-vase-pot4

[5]Now select the pot,press M,select a sphere,adjust the parameters
first specular level:70,Glossiness:58,
Second specular level:69,Glossiness:49.
3d-model-vase-pot5

[6]Now select the plane,press M,select a sphere,adjust the parameters
first specular level:70,Glossiness:55,
Second specular level:68,Glossiness:89.
Now,click on MAP panel click refraction,open raytrace and apply.
3d-model-vase-pot6

3d-model-vase-pot7

[7]This the final image.
3d-model-vase-pot8

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3D model table tennis tutorials in 3D max.

Here I will show you how to make a 3d model table tennis tutorials in 3D max.

[1]First create a plane in the top view port.
1

[2]Then create a box in the top view port of size
L:71,W:132 H:8.And copy it,adjust the copied box in the bottom of first box and decrease it size also.Then create a new box as shown below
2

3

[3]Select the last box and copy four times and place it into the two above boxes, see below.
4

[4]Create a small cylinder place it to the top of the table.
5

[5]Create a rectangular box ,copy it and place it in between the two cylinder.
6

7

[6]Select the plane Open material editor or press M,select multi layer basic parameters
first Specular level:82, glossiness:40.
Second specular level:77, glossiness:57.Then click on map and open refractive index select ray trace and apply it.
8

9

[7]Select the rectangular box Open material editor or press M,select multi-layer basic parameters
first Specular level:00, glossiness:10.And enable the WIRE as shown below.
10

[8]Select the table stand Open material editor or press M,select multi-layer basic parameters
first Specular level:39, glossiness:10.
11

[9]This the final image.
 3d-model-table-tennis12

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Auto Desk 3d model letters

Here, we are going to tell you, how to make an Auto Desk 3d model letters in 3d max.

[1] firstly, go to the create a plane in the top view port.
AUTODESK-3d-model-letters1

[2]Go to the text menu and select A alphabet in the front view port,similarly take other alphabet and place like this as shown in the picture and press M, select materials of your choice and apply them on the text.
AUTODESK-3d-model-letters2

[3]Now select the plane,press M,select a sphere,adjust the parameters
first specular level:103,Glossiness:0,
Second specular level:78,Glossiness:0.
Now,click on MAP panel click refraction,open raytrace and apply.

AUTODESK-3d-model-letters3

[4]This is the final image.
AUTODESK-3d-model-letters4

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Free 3d model dice game cube

Here, we are going to tell you, how to make a free 3d model dice game cube in 3d max.

[1] firstly, go to the create a box in the top view port.
free 3d-model dice game cube.1

[2]Then go to geometry> Standard primitive>cylinder,create a cylinder of small size in the front view port and copy it six times.
free 3d-model dice game cube.2

free 3d-model dice game cube.3

[3]Select the box, go to the Compound primitive,click on boolean then click on cylinder you will see that box has a shape of cylinder in it as shown in the image.
free 3d-model dice game cube.4

free 3d-model dice game cube.5

[4]Then go to the modifier list and select MESH SMOOTH and apply on box.
free 3d-model dice game cube.6

[5]Go to the create a plane in the top view port.
free 3d-model dice game cube.7

[6]Now select the tube,press M,select a sphere,adjust the parameters
first specular level:71,Glossiness:40,
Second specular level:40,Glossiness:25.
Now,click on MAP panel click refraction,open raytrace and apply.
free 3d-model dice game cube.8

free 3d-model dice game cube.9

[7]This is the final image.
free 3d-model dice game cube.10

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