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3d model antique furniture max studio tutorial

Here I will teach you about 3d model antique furniture max studio tutorial

[1]-First of all you will press (ctrl+N) now you will see the new window is open
Now click on the Shapes > Spline > Line
3d-model-antique-furniture-maxstudio-tutorial1

[2]-Now Create a shape like this with help of line tool
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[3]-Click on modifier window and applying Extrude modifier and use the following setting
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[4]-Select the object and drag it now U will see open the clone option palate is open
And use the following setting
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[5]-Your object should be like this
3d-model-antique-furniture-maxstudio-tutorial5

[6]-Again select the object and drag it now U will see open the clone option palate is open
And use the following setting
3d-model-antique-furniture-maxstudio-tutorial6

[7]-Your object should be like this
3d-model-antique-furniture-maxstudio-tutorial7

[8]-Click on modifier window and applying Extrude modifier and use the following setting
3d-model-antique-furniture-maxstudio-tutorial8

[9]-Your object should be like this
3d-model-antique-furniture-maxstudio-tutorial9

[10]-Now adjust object like this in the left view
3d-model-antique-furniture-maxstudio-tutorial10

[11]-Click on the shape > Extended Spline > W Rectangle
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[12]-Create a shape like this in the perspective view
3d-model-antique-furniture-maxstudio-tutorial12

[13]-Click on modifier window and applying Extrude modifier and use the following setting
3d-model-antique-furniture-maxstudio-tutorial13

[14]-Your object should be like this in the perspective view
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[15]-Select the upper object and rotate with help of Select & Rotate tool
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[16]-Now your object should be like this in the perspective view
3d-model-antique-furniture-maxstudio-tutorial16

[17]-Now press the button (M) you will see the material window is open
Import a map like this and you can import the other maps and use a following setting
3d-model-antique-furniture-maxstudio-tutorial17

[18]-After use the following setting now you will see the final image is ready
And you can create lock with help of spline and assign the as U like finally Press (f9) to see the preview of the image
3d-model-antique-furniture-maxstudio-tutorial18

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3d model Rubik cube max studio tutorials

Here I will teach you about 3d model Rubik cube max studio tutorials

[1]-First of all you will press (ctrl+N) now you will see the new window is open
Now click on the Geometry > Extended primitives and Using the following Setting
Create a chamfer Box in the top view
3d-model-rubik-cube-maxstudio-tutorials1

[2]-In the Perspective now your image should be like this
3d-model-rubik-cube-maxstudio-tutorials2

[3]-Now select the chamfer boxes hold the (shift) key and drag and use a following setting
3d-model-rubik-cube-maxstudio-tutorials3

[4]-In the front view now your image should be like this
3d-model-rubik-cube-maxstudio-tutorials4

[5]-Again select the chamfer boxes hold the (shift) key and drag and use a following setting
3d-model-rubik-cube-maxstudio-tutorials5

[6]-In the front view now your image should be like this
3d-model-rubik-cube-maxstudio-tutorials6

[7]-Now select the chamfer boxes hold the (shift) key and drag and use a following setting
3d-model-rubik-cube-maxstudio-tutorials7

[8]-In the top view now your image should be like this
3d-model-rubik-cube-maxstudio-tutorials8

[9]-Now click on the Geometry > Extended primitives and Using the following Setting
Create a plane in the front view
3d-model-rubik-cube-maxstudio-tutorials9

[10]-In the Perspective view now your image should be like this
3d-model-rubik-cube-maxstudio-tutorials10

[11]-Now press the button (M) you will see the material window is open
Use a following setting and make a three material like this as shown below then this materiel assign to
The only chamfer boxes
3d-model-rubik-cube-maxstudio-tutorials11

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3d-model-rubik-cube-maxstudio-tutorials13

[12]-And now again Use the following setting and make a material like this as shown below
And this material assign to the only plane
3d-model-rubik-cube-maxstudio-tutorials14

3d-model-rubik-cube-maxstudio-tutorials15

[13]-Now your image should be like this
3d-model-rubik-cube-maxstudio-tutorials16

[14]-Now select the chamfer boxes and rotate the object like this as shown below
With the help of (Select and Rotate) tool in the control panel
3d-model-rubik-cube-maxstudio-tutorials17

[15]-After use the following setting now you will see the final image is ready
Press (f9) to see the preview of the image
3d-model-rubik-cube-maxstudio-tutorials18

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3d model spike ball max tutorial

Here I will teach you about 3d model spike ball max tutorial
[1]-First of all you will press (ctrl+N) now you will see the new window is open
Now click on the Geometry > Standard primitives and Using the following Setting
Create a Sphere in the Top view
3d-model-spike-ball-max-tutorial1

[2]-Now you’re Sphere Look like This
3d-model-spike-ball-max-tutorial2

[3]-Now click on Geometry > Standard primitives and Using the following Setting
Create a Cone in the Top view
3d-model-spike-ball-max-tutorial3

[4]-Now you’re Sphere Look like This
3d-model-spike-ball-max-tutorial4

[5]-Select the cone and Click on the Geometry > Compound object > Scatter
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[6]-Now you will see the Scatter window is open and Click on the (Pick Distribution Object)
And again click on the sphere front view
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[7]-Now Your Image should be like this
3d-model-spike-ball-max-tutorial7

[8]-Select the object and use the following setting
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[9]-after use the following setting your image should be like this
3d-model-spike-ball-max-tutorial9

[10]-Use the following setting and create a plane
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[11]-After creating a plane and now put plane like this in the front view
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[12]-Now again create a plane with following size
3d-model-spike-ball-max-tutorial12

[13]-Now set the plane like this in the perspective view
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[14]-Now Make a material like this and assign to the ball
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[15]-Now again make a material like this and use the following setting this material assign to the background
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[16]-Make a material like this and use the following setting this material assign to the Bottom plane
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[17]-Now After assign the material press (F9) to see the preview of the image

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