3D model match box max studio tutorial in 3D max.
Here I will show you how to make a 3d model match box max studio tutorial in 3D max.
[1]First create a plane in the top view port.
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[2]Then create a box of the given size in top view port.
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[3]Take another box similar size of first box,then go to Geometry>compound primitive,pick BOOLEAN,and select object and apply it.
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[4]You have sape like this as sjown below.
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[5]Then do again the same,Geometry>compound primitive,pick BOOLEAN,and select object and apply it.You have a shape like this.
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[6]Then create a cylinder the left view port.
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[8]Afterthat,create shpere in the front view port.
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[9]Select the cylinder and sphere together and grouped them as “STICK”.
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[10]Your image will be look like this.
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[11]Select the two sticks,take “select and Rotate”tool,then rotate them little bit as shown below.
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[12]Select the first box, then click on map and open diffuse box select a good bitmap and applt it.
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[13]select the plane, then click blinn basic shader index
specular level:192, glossiness:37,open recractive index select, raytrace and apply it.
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[14]Then select the cylinder turn it to white in color.
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[15]Again ,select the small sphere,then click blinn basic shader index
specular level:192, glossiness:37.
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[16]Take the second box ,then click on map and open diffuse box select a good bitmap and applt it.
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[17]And this is the final image.
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June 30th, 2008 at 6:24 am
[…] 3D model match box max studio tutorial in 3D max. […]